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PILOT

New personal work. Made in 1 month of free time.
This is a character for a future personal cinematic video.
Concept by https://www.artstation.com/olga_mo

The character was completely made according to the pipeline of cinematic / movie
The fabric base was made in marvelous designer. Texturing is completely in substance painter
Redshift render

Cinematic frame

Cinematic frame

Cinematic frame

Cinematic frame

Cinematic frame

Cinematic frame

Grayshade helmet

Grayshade helmet

Wire

Wire

View in maya

View in maya

Texturing substance painter
(render in ps/albedo/metalness/roughness)

Texturing substance painter
(render in ps/albedo/metalness/roughness)

Texturing substance painter
(render in ps/albedo/metalness/roughness)

Texturing substance painter
(render in ps/albedo/metalness/roughness)

Texturing substance painter
(render in ps/albedo/metalness/roughness)

Texturing substance painter
(render in ps/albedo/metalness/roughness)

Texturing substance painter
(render in ps/albedo/metalness/roughness)

Texturing substance painter
(render in ps/albedo/metalness/roughness)

View in maya

View in maya

 wire

wire

Zbrush sculpting

Zbrush sculpting